Contact
Let’s talk!
If you’d like to work with me, have any questions, or just want to chat, please feel free to send me a message at lucasdelima@gmail.com. I’ll get back to you as soon as possible!"
About Me
I am a Graphic Designer & Technical Artist based in Brazil with 15+ years of experience. Built on a foundation of traditional design and high-end retouching, my career is now evolving through a Post-graduate in Digital Games. I specialize in creating high-impact visual solutions for brands and packaging while expanding my expertise into 3D asset pipelines. My focus is to bridge the gap between traditional design and interactive media.
- Software and Skills
- Adobe Suite: Photoshop, Illustrator, InDesign.
- 3D: Blender.
- Coding: Visual Studio Code (HTML, CSS, and automation scripts).
- Languages: Native Portuguese, English (Professional reading and writing).
- OS: Windows, macOS, and Linux.
- AI & Workflow Optimization: Leveraging AI to accelerate and optimize pipeline automation and scripting. My technical background allows for critical validation of AI outputs, ensuring production stability and mitigating errors or hallucinations.
- Experience
- KaBuM! (2023 - present).
- One of the largest technology and gaming e-commerces in Latin America.
- 3D & Technical Artist: Managing 3D production pipelines, covering animation, lighting, and modeling. I develop automation scripts and asset management workflows, while providing technical support for software configurations and advanced CLI-based rendering.
- Graphic & Product Designer: Previously developed branding, product packaging, and technical manuals.
- Agência Market-in (2018 - 2023).
- R|Beccari (2012 - 2018).
- Dephinitiva (2007 - 2010).
- KaBuM! (2023 - present).
- Education
- Post-graduate in Digital Games – Anhanguera (Expected late 2026).
- Graphic Design - FAAL Faculdade de Administração e Artes de Limeira (2016 - 2019).